![]() ![]() Many of the dwellers, weapons, outfits, and pets are featured from other Fallout games, most noticeably Fallout 3 and Fallout 4. Vault dwellers can also be acquired with additional levels, attributes, outfits and weapons if acquired through lunchboxes or exploring the wasteland. SPECIAL attributes can also be boosted with SPECIAL rooms such as classrooms or armories. attributes and are most commonly set between 1 and 3. All dwellers have their own individual S.P.E.C.I.A.L. Whenever a dweller levels up a number of caps are gained equal to their new level. Basic dwellers start at Level 1 and can be upgraded up to Level 50 through working, preventing hazards and scavenging. ![]() To increase the vault dweller population, one can wait for them to show up at random, mate two dwellers, get them from lunchboxes, or produce a radio studio.Įach dweller will spawn with only a vault jumpsuit and their fists for a weapon. If you build, say a workbench, in your camp and store it that workbench can't then be placed in the shelter.Vault dwellers are an essential part of the game and are required for: operating production rooms, reproducing, protecting the vault from raider and deathclaw attacks and scavenging the wasteland. I should probably clarify the "its own storage" part too. Because one oops, that causes the shelter owner to become disconnected and whatever you dropped is gone forever. So do not use a shelter as a "safe space" to trade items. If you drop a bag of stuff on the floor and every player leaves the shelter, the shelter goes away, and the bag disappears. You cannot "store" things in a shelter that are not in a stash or display. This means no resource or food items can be built inside as the timers don't run when not loaded.Īdding on to this and bolding and underlining things. It also doesn't exist without a player inside. It will exist as built even if no camps have the entrance built. Originally posted by Mooman:The shelter is its own 'camp' that is only connected to your surface camps via the entrance. ![]()
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